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Info Session: Scaling Hong Kong to Nordics – A Market Opportunity for Creative Digital Entertainment & Games
"Scaling Hong Kong to the Nordics” is to create go-to-market opportunities for scaling Hong Kong digital entertainment and game companies to the Nordic Markets. The programme period is for around 12 months. The programme design includes recruiting and identifying start-ups and scale-ups in the programme, preparing the participants for identifying the business opportunities in Nordics, identifying and engaging the business partners for the participants, delegation to Nordic and post-delegation activity in Hong Kong. The project aims to bring a positive impact and resources to the Digital Entertainment and Creative economy in Hong Kong.

Language: English
Free of charge

Schedule:
15:00 – 15:05
Introduction - Ms. Binh Johansson, Community Director of Nordic Innovation House Hong Kong.
15:05 – 15:20
Project Info Session - Mr. Terence Leung, Senior Manager, Esports & Youth Team of Hong Kong Cyberport
15:20 – 15:35
Introducing Finnish Digital Entertainment & Gaming industry - Mr. Olli Sinerma, Senior Advisor of Business Finland
15:35 – 15:40
Building your startup in Finland - Ms. Annamari Soikkeli, Senior Advisor, Digital Startups of Business Finland
15:40 – 15:55
Swedish Games Industry, Stockholm - Mr. Per Strömbäck, Spokesperson of Swedish Games Industry
15:55 – 16:00
Digital Technology & Talent attraction - Ms. Marie-Claire Maxwell, Program Manager Digital Technology of Business Sweden
16:00 – 16:10
Q&A

Jun 17, 2021 03:00 PM in Hong Kong SAR

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Speakers

Terence Leung
Senior Manager (Esports and Youth Team) @Hong Kong Cyberport
Terence heads the Esports and Youth Team of Hong Kong Cyberport Management Company Limited, taking charge of Cyberport's public mission in promoting esports development, as well as nurturing youth in digital tech. He is dedicated to scouting and developing talents for the industry, through organising a wide range of innovation technology programmes and events for tertiary, secondary, as well as primary school students. Terence possesses over 18 years of working experience in the digital tech industry. He has experience in business development, business administration and marketing across various business areas of Cyberport, including esports and digital entertainment industry, EdTech, STEM education, start-up incubation, digital rights and resources management, and digital inclusion, etc. Terence is always invited to be guest speaker, guest of honor in various esports, youth and tech education events, as well as serve judging roles in different industry awards and competition.
Olli Sinerma
Senior Advisor @Business Finland
A hardcore gamer and high tech enthusiast with hands in software production, design, programming, arts, advertisement, press and education. * Program Manager of Entertainment Finland * Founder of Finnish Virtual Reality Association FIVR * Co-founder of virtual reality developer Mindfield Games. * Mentor at Nordic XR Startups incubator and Helsinki XR Center * Producer of Everyplay, a game recording and sharing social network for mobile games which was acquired by Unity Technologies. * Producer/Designer on multiple game titles with 15+ years of industry experience. * Pioneer of game industry education in Finland at the University of Helsinki. Specialties: * Vast knowledge of games, playability and popular culture. * Excellent Finnish & English skills in spoken and written. * Years of experience on digital storytelling, game design, leadership and planning. * Professional expertice in software engineering, design, user interfaces, project management, scheduling, organizing, scrum, mile
Per Strömbäck
Spokesperson @Swedish Games Industry, Stockholm
Per Strömbäck has a background in game development as well as in publishing, since he joined the games industry in 1996. Per was a partner at Swedish indie developer Monsterland which released Rock Manager in fourteen countries 2001 (perhaps predicting the wave of music games a few years later), before moving on to Nordic publisher PAN Vision where he was the head of publishing.